
The Superbowl is coming to NJ – and no wonder brands are flocking to the new stadium to leave their mark in an indelible fashion. HUSH is currently engaged in a great project with SapientNitro NY to develop some great game play animation content for an 82″ (yeah, that’s huge, see the blue tape on our wall above) multi-touch gaming experience for installation in the stadium. Buy your tickets, if not for the Jets/Giants, then to play with this big screen yourself!
June 22nd, 2010
david

I watched this movie on the plane ride to #cannes. I should have slept instead knowing the week that lays ahead. Even so, it was a great reminder of the role technology plays in our cultural zeitgeist (I really wanted to use that word) but can also so quickly date us. It started me thinking about how we view technology at HUSH…
We don’t make it; we harness it. There’s a big difference. We’re constantly evolving, learning, and challenging ourselves to explore new platforms. We broke outside of the TV with our first job. But it’s a never-ending battle. Our passion is developing brands, visualizing ideas as designers, putting things in motion as lovers of narrative storytelling. These passions are technology agnostic – but absolutely, undeniably predicated on understanding the technological platform.
I have to say though, Gecko’s phone might have been a tough nut to swallow.
June 22nd, 2010
david

We are usually the first to nix the word “viral” from our vocabulary when talking with potential clients. Anything viral is only deemed so by the crowd, not by brand or agency behind its creation. And even those things appearing to “go viral” are nearly always manufactured – a complex system of seeding and syndication creates the appearance of virality to the uninitiated. But despite that word, when a good idea comes our way with a good technical platform to boot, we can’t help but jump at the opportunity.
We spent the last two weeks developing a project that mixes Dr. Strangelove with Airplane, all skinned in a paper craft world of our art directors and production designers. I think it’s a nice blend of satire, absurdity and craft. You can’t say that every day. Stay tuned for shameless self promotion over the interwebs in the hope that this thing goes “viral”
June 22nd, 2010
david
Thanks to the students from BYU’s graphic design program for stopping by the studio. I hope we made the idea of life after school a little more inspiring! Thanks professors too, of course!

April 8th, 2010
david

It seems like just yesterday we we’re crammed into the tiny room at Rebar for Digital Dumbo number one. A lot has changed, now I work in that very same building, and the Digital Dumbo event has flourished. Kudos to all for making this thing happen. What a difference a year makes. read up on last night here
January 28th, 2010
tim
Someone is trying to forge our checks. If you are that person, we will have your kneecaps…Oh, and get some Photoshop skillzzzzzzz please…

January 14th, 2010
david
In a truly epic win for DUMBO, kids, sugar-lovers and local dentists, Dewey’s candy store is now open. All manner of colorful, sugary, chocolatey goodness awaits. All in the very same building as HUSH HQ! yikes…




January 2nd, 2010
erik

HUSH seeks Studio Manager / Coordinator for immediate start.
Please be aware that this is a producer-track position, not an entry way for visual artists. If you submit an artist’s reel or portfolio of work you may be subject to 20 lashes with a bamboo pole. The ideal candidate is a fresh face looking to gain valuable professional production experience, and have fun while doing it.
You should bring tons of energy and enthusiasm to everything you do.
What makes you awesome and us interested in you:
Fun, smart, enthusiastic. Personable and energetic. Skilled in organizing details. Strong interest in design, motion graphics and production. Able to work well independently as well as part of a team. Can take the lead on assignments as well as take direction. Comfortable multi-tasking and wearing different hats. Able to maintain a sense of humor under pressure.
Responsibilities:
- OPERATIONS: Open/close studio, answer phones, voicemail, paper mail & general e-mails
- TALENT: Track reel submissions, ratings, archiving and the database of freelancer talent
- TALENT: Manage freelance talent (interviews, holds, bookings, seating charts, start-up paperwork)
- OPERATIONS: Maintain and purchase studio needs (stock, office supplies, misc office duties, etc.)
- OPERATIONS: Studio scheduling/calendars/reminders/events
- OPERATIONS: Manage studio resources (computer stations, equipment rentals)
- PRODUCTION: Assist Producers in day-to-day studio operations
- ACCOUNTING: Manage receipts/talent invoices/petty cash/POs and coordinate with accountant/bookkeeper
- MARKETING: Research festivals, contests, submissions and manage application process w/ in-house teams
- MARKETING: Attend various events as a representative of HUSH (festivals, parties, gallery shows, screenings, etc.)
Qualities:
- Great personal character (everything else can be taught)
- Punctual
- Open, clear, communicative
- Fun, outgoing (enjoy working with diverse personalities with varied needs)
- Previous coordinator experience a plus, but not required; this is not a senior position
- Great organizational skills, reliable and personable
- Leader, Do-it-yourself
- Knowledge of Microsoft Excel, Word, etc. a must, Adobe Creative Suite a bonus
Submission Guidelines:
(1) Submit your 1-page resume as a .pdf document.
(2) Write a brief, 1-paragraph story of your own device that you find interesting.
Submissions without both of the above will not be considered. Email everything (no hard copies please) to:
jobbyjobs@heyhush.com
Subject: “Coordinator Position”
Start date: Immediate
Type: Freelance to Full-Time
Compensation: Commensurate with experience
Please review HUSH’s web site and work before submitting. We’ll be available to answer all of your questions in person and we’ll be asking some in return. Thanks for your interest!
September 8th, 2009
david
Upgraded to the latest wordpress and tinkering with social integration hooks… More on the way!

June 12th, 2009
erik
Long. Hot. But some good work in there.

May 5th, 2009
david